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Quake 3 higher polygon player models
Quake 3 higher polygon player models





quake 3 higher polygon player models quake 3 higher polygon player models

They then go on to show a room containing 500 of the same statue, each at the same level of detail.

quake 3 higher polygon player models

They claim that “No baking of normal maps, no authored LODs is required to achieve this kind of results. It points to a statue within the demo that is comprised of 33 million triangles. The technology allows developers to use assets in Unreal Engine 5 containing millions or even billions of polygons without hits to performance. Nanite is a “micro polygon geometry” that Epic claims produce triangles at the size of a pixel.







Quake 3 higher polygon player models